I am not going to be using either of these options for my animation, so I will be leaving them unchecked. You can set your drawing size at a specified scale (i.e.by 2x or 3x the scale of your reference size) or by a specific height and width (in my case by measurements of pixels). For example, if you are animating a walk but only show the feet, it is often best to animate the lower body off screen and keep the feet in the boundary of your reference frame so your walk has an accurate pivot point. If you are doing vertical or horizontal background pans or very specific pivot movements of characters, you may want your canvas to extend beyond your reference frame line. This refers to the size of the extra white space you may need for your animation. Setting this guideline helps to make sure you don’t frame your shots in ways that may be cut off on different screens. ![]() This is done because not all TV screens are the same size, so there is a cut off zone that might not show up on certain screens. ![]() This basically sets the guidelines for the area that will definitely show up in your animation. You likely won’t need this unless you are using CSP for professional animation (for TV/feature animation), but it’s good to keep in mind.
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